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Go to StoreThe game has its origin in france and has recently found great popularity in the middle east, especially in Saudi Arabia and Kuwait. The game is played by 4 players using a normal deck of cards. All the cards of rank 6 and lower from all suits are removed and not used in play. The jokers are also removed, which leaves 32 cards in the game with each player getting 8 cards in his hand. The two players facing each other work as a team to win as many high ranking cards as possible. While the goal of games like kout and spades is to win as many rounds in a single hand, Balot differs slightly in that the goal is not to win as many rounds as possible, but to win the rounds in which high ranking cards are played in. As such, cards are associated with point value, and winning as many cards with high values by winning the rounds they are played in would win you the game.
• The game begins with the dealer distributing five cards to each player.
• The dealer then places a card in the middle, called the "buy card," and asks all players, in turn, if they wish to buy this card.
• After a player chooses their play style and buys this card, the remaining cards are distributed, giving each player three cards, except for the player who bought, who is given two cards.
• Then the round begins, with each team seeking to win this round and collect points through their tricks.
• The first team to reach 152 points or more is the winner of the rounds.
• The number of cards in the game of Balot is 32, with each player given eight cards
• Suits are four:
< deamen- sheria- hass- sbait >
• Each suit contains 8 cards.
• The playing cards are:
<Akah - Shayeb - Girl - Boy - 10 - 9 - 8 - 7 >
• This is the stage that appears after the purchase card is placed in the middle, during which players are asked if any of them want to purchase this card.
• Buying cycles are divided into two cycles:
1. First Purchase.
2. Second Purchase.
It contains a set of game cases, which are:
< San - Hokom or First Hokom - Ashkl - Bas>
• It contains a set of game cases, which are:
< San - Second Hokom - Ashkl - Wala>
• Ranking of san cards from strongest to weakest:
• Akah (cut) - 10 - Shayeb - Girl - Boy (Shabab) - 9 - 8 - 7.
• It is a second method of playing, also called the first hokom, as it is available exclusively in the first cycle, where the hand of cards is from large to small
• Boy - 9 - Akah - 10 - shayeb - girl - 8 – 7.
• The same first hokom and the same rules, but it is available exclusively in the second cycle, and the hokom type is all three types except for the purchase card type.
• It is the same san and is only available to the dealer and the one to the left of the dealer.
• Here the difference is that the one who takes type is your friend who meets you in the team, not you.
• It indicates that we did not choose any type of game in the first cycle, and when all the players say Bas, then we move to the second cylce.
• It indicates that we did not choose any type of play in the second cycle, and when all the players say wala, then we rearranged the cards from the same dealer.
• Where playing in San, the big card eats the small card according to its own order.
• If the player whose turn it is to play plays a card of a specific type and color, all other players must put the same type and color that the player on his turn played.
• If one of the players does not have the same type and color as the one who played the role, then he plays any card in his hand, and here the play is in the order of the strength of the type according to the player who played what type and what form he played.
• Where playing in hokom, the big card eats the small card according to its own order.
• In hokom, the game is hokom and san at the same moment.
• If a player's turn comes and plays a card other than the hokom type, the play turns to San.
• In San, when I do not have a card of the same land card, then I play any card, In Hokom, I have priority to play with the hokom, so if you have the hokom card and do not play it here, you will get a restriction.
• These are additional points given to the team and added to the points of the current round, and are divided into successive projects (Sra) and photo projects.
• Projects are divided into projects (Sra meaning consecutive cards) or pictures such as shayeb - boy - girl - Akah.
• 4 Akah of four types (sabait, hass, sheria, and daemen) means the 400 projects and it is the strongest of the projects, as it is called the 400 projects in The San exclusively, but in the Hokom, the 100 projects.
• 4 the 10, or four girls, or four boys, or four shayeb at once. This is the 100 project in Hokom and san.
• In the case of photos, there must always be four cards.
• Four nines, four eights, or four sevens are not considered projects.
• The order of strength of cards in this type of project from strongest to weakest is the same as the natural order of cards:
• Ace (Akah- Cut) - shayeb - Girl - Boy - 10 - 9 - 8 - 7.
• The projects of this type are Sra - 50 - 100: whether in San or Hokom.
• For Project 100 exclusively, five cards are consecutive according to the previous order.
• As for the 50 projects, it will consist of four cards exclusively, also according to the previous arrangement.
• As for the sra project, it is only 3 cards, and according to the previous arrangement, it is also called (Sekel).
• We also have a final project called Baloot, but this is exclusively about Hokom only, as the project is exclusively about a shayeb and a girl of the same type of Al-Hokom.
• It is doubling the points at the end of the round،the double condition is set before the start of playing the round, i.e. throwing the cards.
• Double any points * 2
• Triple any points * 3
• Four any points * 4
• Coffee, meaning the end of the session or game completely, is awarded with 152 points.
• Doubles and fours are available to the non-buying team.
• Triple and coffee are available to the buying team.
• In the Hokom, all types of doubles are available for play, so in the case of double or four, play is closed, but in the case of coffee and triple, play is open.
• Closed play, meaning you are not allowed to play with the hokom if you are the first player to play in the round.
• Open play is the opposite of closed play, i.e. playing naturally.
• In san, one type of double is available, which is double, that is, multiplying the points by 2, and it is in play normally, and there is neither open nor closed, as one team must be less than 100 points and the other team must be higher than 100, i.e. 100 and above, regardless of whether it is a buyer or not this is the condition of the double in san.
• That is, you have the largest cards in your hand and it is your turn to play, where the benefit is to shorten time. This method is optional and works if you only have 3 or 2 cards left.
• sawa one hand (one player)
• sawa two hands (two players).
• This is the penalty given to the team in the event of cheating.
• So if the restriction is achieved, the team receiving the penalty loses, and its round points are awarded to the other team.
• which takes place exclusively at the end of the round, where 10 abnat are given to the last team to eat the cards,
• This is out of account for abnat in the entire round, as they are added to the final total of abnat in the round.
• Akah: 11 abnat / The 10 card: 10 abnat / The shayeb: 4 abnat / The girl: 3 abnat / The boy: 2 abnat / The 9 + 8 + 7 = 0 abnat.
• The boy has 20 bant and 9 has only 14 bant of the Hokom type.
• The rest are the same san.
Is the most popular card game in Kuwait and the Gulf region .The reason is that it`s easy game to learn. Koutbo6 is a game that lays on the thinking of your teammates, In the game of koutbo6 all the cards will be used including the two jokers. 9 cards will be distributed for each player. As the ranking of the cards is as they are starting from the least to bigger (2-3-4-5-6-7-8-9-10-J-Q-K-Ace-Black Joker-Red joker)
Note: the Ace of the trump is bigger than the black joker and the rest of the other aces the black joker is bigger than they
Hand is a well know card game in the middle east specially in Kuwait. Hand is a game that depends on how well a person could simultaneously manage the cards in his hand and count the cards that are played. It could be played with 2 or 3 or 4 or 5 players. In a 2 or 3 player game, only 1 deck of cards is used. In 4 or 5 player game, 2 decks of cards are used. In all cases however, only two jokers are used.
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